When we re-imagine how we can think in a more interconnected and interwoven way about science, technology, engineering, arts and mathematics we can develop a way of learning and teaching that is more transdisciplinary in nature that creates richer, deeper and more broad-based opportunities for investigation and experimentation. STEAM is also a way of cultivating creativity and critical thinking, and cognitive skills such reasoning, problem-solving, together with the development of language and communication skills when rooted in playful experiences that connect the mind with the body.I will share some small case studies of practice will illustrate and help us to consider and reflect on what it is we can do that contributes to STEAM, identifying common concepts and skills together with how the unique enquiries of the children themselves can be acted upon to develop interest and learning in STEAM in playful contexts.
The webinar will take place on the following dates and times:
Session 1: 7th June, 6pm-7.30pm
Session 2: 28th June, 6pm-7.30pm
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